Highmoor

The city of Highmoor is a thriving port town in the middle of Luness. A landlocked city? A port town? Impossible! Not in Melekar. With the primary mode of transport being skywhales, the necessity of a port city moves from available water entries to generally windless valleys for docking. Which is exactly what Highmoor provides. With its large dividing river and the generally steady climate, the city is an optimal location for the refueling, caring for, unloading and loading of skywhales and flying transport in general. Otherwise, Highmoor is a typical bustling port town, with all the associated stigmas and realities associated therein. The local ruler, Gracious Highmoor, comes from a long ruling line of the city, and lives in a luscious villa composing almost an entire side of the Lakefront district. Fisherman’s Warf used to be simply that, but with the advent of areal travel has turned into the primary skydock district, with skydocks reaching up to their behemoth charges moored to them.

The Temple Ward is primarily devoted to small shrines to Olidammara, a large temple dedicated to St. Cuthbert, a sizable temple dedicated to Pelor, and the dominant temple is devoted to Shismel, goddess of prosperity. A few clerics of Fharlanghn are known to frequent the city.
The Lakefront District is the home of the city’s elite. The nobles and prominent business men (all aspiring nobles, since titles can be bought for a ridiculous sum), live in sprawling lakeside villas, with gardens and stables abounding. The ‘help’, as they are so affectionately called, live in a small out-district on the wrong side of High Street affectionately called Lakeback.
The Council Circle is the ancient seat of power in Highmoor. Built on the high hill overlooking the city, the Council Circle was where the original village of Highmoor was built, where the Council of Sages held their Long Judgment of their charges. Now, it is simply a gathering of administrative and governmental buildings, where the Council Guard (read City Guard) holds their garrison, and all immigrants and visitors’ passes are processed.
Middletown is the home of the rising members of the middle class. With the fairly recent advent of widespread skywhale transport, the growth of the middle class has become almost exponential. They are often treated as outcasts, however; too rich and too determined to associate with the lower class, they are often seen as ‘jumpstart’ and ‘posing’ by the wealthier members across High Street.
Low Town is just that: low. Built in a natural depression, the district keeps the river out through nothing but spellwork, stone, and grit. With increasing frequency, these levees are breaking, allowing the river to course down the streets as often as the rats do. This is the city’s slum; the refuse of the city, both sentient, organic, and inanimate, all live their lives there in the bustling, fetid squalor that is their home. This is also the best place to go if you want a favor done, a place where everything and everyone has a price, be it coin or their lives. While the shops appear to be reputable, especially near the thoroughfare of Lake Street, their wares are as dangerous and disreputable as anywhere. You want a hit out on someone, a hit of smack, or to smack that ass, this is your place of business. The large empty area in the middle of the city is Highmoor’s elf district; the rest of the city thought it was cute to put them in the most natural environment, so they put them in the city dump. Some do manage to crawl out and get as high in the social sphere as low middle class, but an elf talking to a noble? Unheard of.

Highmoor

So 5 Elves Walk into a Bar... ninepintcoggie1